Settler
File:Settler.png
Caravans full of families, livestock, supplies and hopes, these vulnerable convoys allow nations to establish distant footholds.
Basic Information
Culture:
all
Era:
Early Modern Era
Tech:
Three-Masted Ship
Production cost:
800 Industry
Unit Stats
Strength:
Strength 32
Movement:
Movement 4
Range:
Range 1
Resource requirements
1 population, 1 Copper
Evolution
Type and Abilities
Class
Melee
Specialty
Advanced Colony

Settler are generic units available in the Early Modern Era, after researching the Three-Masted Ship technology.

Description
Caravans full of families, livestock, supplies and hopes, these vulnerable convoys allow nations to establish distant footholds.

Class and Specialty[编辑 | 编辑源代码]

Melee
Close-combat unit. Useful for protecting ranged units from cavalry.
Advanced Colony
Create a city with some Industry industry and 3 population, as well as a set of infrastructures from the Medieval Era and earlier.

Special ability[编辑 | 编辑源代码]

Create a city with 3 population and 1125 Industry production.

Built-in Infrastructure effects:


This page was moved from gamepedia:humankind:Settler. Its edit history can be viewed at Settler/edithistory