Tribe | |
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File:Tribe.png | |
Disorganised but still effective with their simple weapons in hand-to-hand combat. | |
Basic Information
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Culture:
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Nomadic Tribe |
Era:
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Neolithic Era |
Tech:
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Instantly unlocked |
Unit Stats
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Strength:
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Strength 10 |
Movement:
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Movement 4 |
Range:
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Range 1 |
Resource requirements
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1 population | |
Evolution
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Evolves into:
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Scouts |
Type and Abilities
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Class
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Nomad |
A Tribe are a generic unit available in the Neolithic Era. No tech required, but you can only build them at outposts exchange for one population or use their abilities to collect Food food. After reached the Ancient Era the units automatically upgrade to Scouts or if the Harappans culture is chosen they become Runner.
- Description
- Disorganised but still effective with their simple weapons in hand-to-hand combat.
Class and Speciality[编辑 | 编辑源代码]
Upgrades into[编辑 | 编辑源代码]
Culture | Unit | Era | Tech | Cost |
---|---|---|---|---|
All | Scouts | Ancient Era | none | none |
Harappans | Runner | Ancient Era | none | none |
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This page was moved from gamepedia:humankind:Tribe. Its edit history can be viewed at Tribe/edithistory