Knights
File:Knights.png
Heavily armed and armed knights on heavily armoured horses become the ultimate cavalry shock troops.
Basic Information
Culture:
all
Era:
Medieval Era
Tech:
Chivalry
Production cost:
685 Industry
Unit Stats
Strength:
Strength 36
Movement:
Movement 6
Range:
Range 1
Resource requirements
1 population, 2 Iron , 2 Horse
Evolution
Evolution of:
Chariot, Horsemen
Evolves into:
Dragoons
Type and Abilities
Class
Cavalry
Specialty
Charge

Knights are generic units available in the Medieval Era, after researching Chivalry technology.

Description
Heavily armed and armed knights on heavily armoured horses become the ultimate cavalry shock troops.

Class and Specialty[编辑 | 编辑源代码]

Cavalry
Close-combat unit that ignores enemy zones of control. Particularly good for running down ranged units.
Charge
Receives bonus combat strength when attacking if not adjacent to an enemy at the beginning of the round.

Upgrades and Replacements[编辑 | 编辑源代码]

Unique replacements[编辑 | 编辑源代码]

These units are replacing this unit if the corresponding culture has chosen.

Upgrades from[编辑 | 编辑源代码]

Culture Unit Cost
All Chariot 343 Money
All Horsemen 343 Money
Goths Gothic Cavalry 343 Money
Carthaginians War Elephant 343 Money

Upgrades into[编辑 | 编辑源代码]

Culture Unit Era Technology Cost
Poles Winged Hussars Early Modern Era Supply Lines 400 Money
All Dragoons Industrial Era Carbine 1020 Money


This page was moved from gamepedia:humankind:Knights. Its edit history can be viewed at Knights/edithistory