Great Swordsmen | |
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File:Great Swordsmen.png | |
These heavy melee units take advantage of heavier, longer blades and more armour. | |
Basic Information
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Culture:
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all |
Era:
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Medieval Era |
Tech:
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Heavy Infantry |
Production cost:
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340 Industry |
Unit Stats
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Strength:
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Strength 35 |
Movement:
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Movement 4 |
Range:
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Range 1 |
Resource requirements
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1 population, 2 Iron | |
Evolution
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Evolution of:
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Swordsmen |
Evolves into:
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Halberdiers |
Type and Abilities
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Class
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Melee |
Great Swordsmen are generic units available in the Medieval Era, after researching the Heavy Infantry technology.
- Description
- These heavy melee units take advantage of heavier, longer blades and more armour.
Class and Specialty[编辑 | 编辑源代码]
- Melee
- Close-combat unit. Useful for protecting ranged units from cavalry.
Upgrades and Replacements[编辑 | 编辑源代码]
Unique replacements[编辑 | 编辑源代码]
These units are replacing this unit if the corresponding culture has chosen.
Upgrades from[编辑 | 编辑源代码]
Culture | Unit | Cost |
---|---|---|
All | Swordsmen | 170 Money |
Celts | Gaesati | 170 Money |
Romans | Praetorian Guards | 170 Money |
Upgrades into[编辑 | 编辑源代码]
Culture | Unit | Era | Tech | Cost |
---|---|---|---|---|
All | Halberdiers | Early Modern Era | Centralized Power | 200 Money |
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This page was moved from gamepedia:humankind:Great Swordsmen. Its edit history can be viewed at Great Swordsmen/edithistory