Great Swordsmen
File:Great Swordsmen.png
These heavy melee units take advantage of heavier, longer blades and more armour.
Basic Information
Culture:
all
Era:
Medieval Era
Tech:
Heavy Infantry
Production cost:
340 Industry
Unit Stats
Strength:
Strength 35
Movement:
Movement 4
Range:
Range 1
Resource requirements
1 population, 2 Iron
Evolution
Evolution of:
Swordsmen
Evolves into:
Halberdiers
Type and Abilities
Class
Melee

Great Swordsmen are generic units available in the Medieval Era, after researching the Heavy Infantry technology.

Description
These heavy melee units take advantage of heavier, longer blades and more armour.

Class and Specialty[编辑 | 编辑源代码]

Melee
Close-combat unit. Useful for protecting ranged units from cavalry.

Upgrades and Replacements[编辑 | 编辑源代码]

Unique replacements[编辑 | 编辑源代码]

These units are replacing this unit if the corresponding culture has chosen.

Upgrades from[编辑 | 编辑源代码]

Culture Unit Cost
All Swordsmen 170 Money
Celts Gaesati 170 Money
Romans Praetorian Guards 170 Money

Upgrades into[编辑 | 编辑源代码]

Culture Unit Era Tech Cost
All Halberdiers Early Modern Era Centralized Power 200 Money


This page was moved from gamepedia:humankind:Great Swordsmen. Its edit history can be viewed at Great Swordsmen/edithistory