Chariot
File:Chariot.png
Rapid, heavy and bearing arms, chariots are intimidating shock troops.
Basic Information
Culture:
all
Era:
Ancient Era
Tech:
Wheel
Production cost:
170 Industry
Unit Stats
Strength:
Strength 23
Movement:
Movement 6
Range:
Range 1
Resource requirements
1 population, 2 Copper , 1 Horse
Evolution
Evolves into:
Knights
Type and Abilities
Class
Cavalry
Specialty
Charge

Chariot are generic units available in the Ancient Era, after researching Wheel technology.

Description
Rapid, heavy and bearing arms, chariots are intimidating shock troops.

Class and Speciality[编辑 | 编辑源代码]

Cavalry
Close-combat unit that ignores enemy zones of control. Particularly good for running down ranged units.
Charge
Receives bonus combat strength when attacking if not adjacent to an enemy at the beginning of the round.

Upgrades and Replacements[编辑 | 编辑源代码]

Unique replacements[编辑 | 编辑源代码]

These units are replacing this unit if the corresponding culture has chosen.


Upgrades into[编辑 | 编辑源代码]

Culture Unit Era Tech Cost
Goths Gothic Cavalry Classical Era Mounted Warfare 80 Money
Carthaginians War Elephant Classical Era Mounted Warfare 163 Money
All Knights Medieval Era Chivalry 343 Money



This page was moved from gamepedia:humankind:Chariot. Its edit history can be viewed at Chariot/edithistory