Heavy Machine Gun
File:Heavy Machine Gun.png
Able to prevent enemy advancement, heavy machine guns can also lay down intense suppressive fire, enabling friendly forces to move more freely.
Basic Information
Culture:
all
Era:
Industrial Era
Tech:
Trench Warfare
Production cost:
2040 Industry
Unit Stats
Strength:
Strength 50
Movement:
Movement 4
Range:
Range 4
Resource requirements
1 population
Evolution
Type and Abilities
Class
Gunner
Specialty
Suppression

Heavy Machine Gun are generic units available in the Industrial Era, after researching the Trench Warfare technology.

Description
Able to prevent enemy advancement, heavy machine guns can also lay down intense suppressive fire, enabling friendly forces to move more freely.

Class and Specialty[编辑 | 编辑源代码]

Gunner
Ranged-combat unit, must have line of sight to attack. Fights at full combat strength even when defending against close-combat attacks.
Suppression
The targeted unit can either move or attack next Turn turn, but not both.

Upgrades and Replacements[编辑 | 编辑源代码]

Unique replacements[编辑 | 编辑源代码]

These units are replacing this unit if the corresponding culture has chosen.

Upgrades from[编辑 | 编辑源代码]

Culture Unit Cost
Mughals Gajnal 1020 Money
Ming Rocket Cart 1020 Money



This page was moved from gamepedia:humankind:Heavy Machine Gun. Its edit history can be viewed at Heavy Machine Gun/edithistory