Scouts | |
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File:Scouts.png | |
Scouts are lightly armed troops tasked find enemy positions and engage in light skirmishes. | |
Basic Information
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Culture:
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All |
Era:
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Ancient Era |
Production cost:
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45 Industry |
Unit Stats
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Strength:
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Strength 13 |
Movement:
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Movement 4 |
Range:
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Range 1 |
Resource requirements
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1 population | |
Evolution
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Evolves into:
|
Horsemen |
Type and Abilities
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Class
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Melee |
Specialty
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Pathfinder |
Scouts are generic units available in the Ancient Era, no technology required.
- Description
- Scouts are lightly armed troops tasked find enemy positions and engage in light skirmishes.
Class and Speciality[编辑 | 编辑源代码]
- Melee
- Close-combat unit. Useful for protecting ranged units from cavalry.
- Pathfinder
- Ignores movement penalties from forests.
Upgrades and Replacements[编辑 | 编辑源代码]
Unique replacements[编辑 | 编辑源代码]
These units are replacing this unit if the corresponding culture has chosen.
Upgrades from[编辑 | 编辑源代码]
Upgrading is free and automatic when the Ancient Era starts.
- Tribe (generic)
Upgrades into[编辑 | 编辑源代码]
Culture | Unit | Era | Tech | Cost |
---|---|---|---|---|
all | Horsemen | Classical Era | Mounted Warfare | 80 Money |
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This page was moved from gamepedia:humankind:Scouts. Its edit history can be viewed at Scouts/edithistory