Scouts
File:Scouts.png
Scouts are lightly armed troops tasked find enemy positions and engage in light skirmishes.
Basic Information
Culture:
All
Era:
Ancient Era
Production cost:
45 Industry
Unit Stats
Strength:
Strength 13
Movement:
Movement 4
Range:
Range 1
Resource requirements
1 population
Evolution
Evolves into:
Horsemen
Type and Abilities
Class
Melee
Specialty
Pathfinder

Scouts are generic units available in the Ancient Era, no technology required.

Description
Scouts are lightly armed troops tasked find enemy positions and engage in light skirmishes.

Class and Speciality[编辑 | 编辑源代码]

Melee
Close-combat unit. Useful for protecting ranged units from cavalry.
Pathfinder
Ignores movement penalties from forests.

Upgrades and Replacements[编辑 | 编辑源代码]

Unique replacements[编辑 | 编辑源代码]

These units are replacing this unit if the corresponding culture has chosen.


Upgrades from[编辑 | 编辑源代码]

Upgrading is free and automatic when the Ancient Era starts.


Upgrades into[编辑 | 编辑源代码]

Culture Unit Era Tech Cost
all Horsemen Classical Era Mounted Warfare 80 Money



This page was moved from gamepedia:humankind:Scouts. Its edit history can be viewed at Scouts/edithistory