Citizens | |
---|---|
File:Citizens.png | |
Conscripted or volunteering, citizen militia are cheap and readily available. | |
Basic Information
| |
Culture:
|
all |
Era:
|
Classical Era |
Tech:
|
Fortifications |
Unit Stats
| |
Strength:
|
Strength 20 |
Movement:
|
Movement 4 |
Range:
|
Range 1 |
Resource requirements
| |
none | |
Evolution
| |
Evolution of:
|
Levies |
Evolves into:
|
Peasants |
Type and Abilities
| |
Class
|
Melee |
Specialty
|
Home guard |
Citizens are generic units available in the Classical Era, after researching Fortifications technology. These units are not trainable they will appear to defend if one of your city or outpost is under siege.
- Description
- Conscripted or volunteering, citizen militia are cheap and readily available.
Class and Specialty[编辑 | 编辑源代码]
- Melee
- Close-combat unit. Useful for protecting ranged units from cavalry.
- Home guard
- Appears automatically to defend your cities from attack.
Upgrades and Replacements[编辑 | 编辑源代码]
Upgrades from[编辑 | 编辑源代码]
Culture | Unit | Cost |
---|---|---|
All | Levies | none |
Upgrades into[编辑 | 编辑源代码]
Culture | Unit | Era | Tech | Cost |
---|---|---|---|---|
All | Peasants | Medieval Era | Feudalism | none |
|
This page was moved from gamepedia:humankind:Citizens. Its edit history can be viewed at Citizens/edithistory