Peasants
File:Peasants.png
With a deep allegiance to the land of theirs' and their forebears' birth, peasants make unskilled but determined soldiers.
Basic Information
Culture:
all
Era:
Medieval Era
Tech:
Feudalism
Unit Stats
Strength:
Strength 27
Movement:
Movement 4
Range:
Range 1
Resource requirements
none
Evolution
Evolution of:
Citizens
Evolves into:
Draftees
Type and Abilities
Class
Melee
Specialty
Home guard

Peasants are generic units available in the Medieval Era, after researching Feudalism technology. These units are not trainable they will appear to defend if one of your city or outpost is under siege.

Description
With a deep allegiance to the land of theirs' and their forebears' birth, peasants make unskilled but determined soldiers.

Class and Specialty[编辑 | 编辑源代码]

Melee
Close-combat unit. Useful for protecting ranged units from cavalry.
Home guard
Appears automatically to defend your cities from attack.

Upgrades and Replacements[编辑 | 编辑源代码]

Upgrades from[编辑 | 编辑源代码]

Culture Unit Cost
All Citizens none

Upgrades into[编辑 | 编辑源代码]

Culture Unit Era Tech Cost
All Draftees Early Modern Era Centralized Power none


This page was moved from gamepedia:humankind:Peasants. Its edit history can be viewed at Peasants/edithistory