Garrison | |
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File:Garrison.png | |
Base for fresh soldiery, a garrison also gives strength to those who fight in its shadow and can be placed far from the city walls. | |
Basic Information
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Culture:
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All |
Era:
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Ancient Era |
Technology:
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Bronze-working |
Type:
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Defensive |
Resource explotation
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Neighbours | |
Placement prerequisites
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Can be freely placed |
The Garrison is a generic district, which available in cities after the player reached the Ancient Era and researched the Bronze-working technology.
Effects[编辑 | 编辑源代码]
- +10 Fortification fortification
- +1 Strength combat strength in combat for units adjacent to the district.
- -5 Stability stability on city or outpost
Special Effects[编辑 | 编辑源代码]
- Functions as a land unit spawn.
- The tile becomes fortified.
Unique replacements[编辑 | 编辑源代码]
Culture | Quarter/District | Era |
---|---|---|
Assyrians | Dunnu | Ancient Era |
English | Stronghold | Medieval Era |
Zulu | Warrior's Izindlu | Industrial Era |
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This page was moved from gamepedia:humankind:Garrison. Its edit history can be viewed at Garrison/edithistory