Pikemen | |
---|---|
File:Pikemen.png | |
Trained with long pikes and basic armour, ranks of pikemen are ideal for slowing and stopping cavalry charges. | |
Basic Information
| |
Culture:
|
All |
Era:
|
Medieval Era |
Tech:
|
War Summons |
Production cost:
|
170 Industry |
Unit Stats
| |
Strength:
|
Strength 30 |
Movement:
|
Movement 4 |
Range:
|
Range 1 |
Resource requirements
| |
1 population | |
Evolution
| |
Evolution of:
|
Spearmen |
Evolves into:
|
Halberdiers |
Type and Abilities
| |
Class
|
Melee |
Specialty
|
Anti-Cavalry |
Pikemen are generic units available in the Medieval Era after researching the War Summons technology. Can be upgraded from Spearmen.
- Description
- Trained with long pikes and basic armour, ranks of pikemen are ideal for slowing and stopping cavalry charges.
Class and Specialty[编辑 | 编辑源代码]
- Melee
- Close-combat unit. Useful for protecting ranged units from cavalry.
- Anti-cavalry
- Bonus combat strength when fighting cavalry units.
Upgrades and Replacements[编辑 | 编辑源代码]
Upgrades from[编辑 | 编辑源代码]
Culture | Unit | Cost |
---|---|---|
All | Spearmen | 85 Money |
Greeks | Hoplites | 85 Money |
Achaemenid Persians | Immortals | 85 Money |
Upgrades into[编辑 | 编辑源代码]
Culture | Unit | Era | Tech | Cost |
---|---|---|---|---|
All | Halberdiers | Early Modern Era | Centralized Power | 200 Money |
|
This page was moved from gamepedia:humankind:Pikemen. Its edit history can be viewed at Pikemen/edithistory