Heavy Machine Gun | |
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File:Heavy Machine Gun.png | |
Able to prevent enemy advancement, heavy machine guns can also lay down intense suppressive fire, enabling friendly forces to move more freely. | |
Basic Information
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Culture:
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all |
Era:
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Industrial Era |
Tech:
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Trench Warfare |
Production cost:
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2040 Industry |
Unit Stats
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Strength:
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Strength 50 |
Movement:
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Movement 4 |
Range:
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Range 4 |
Resource requirements
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1 population | |
Evolution
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Type and Abilities
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Class
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Gunner |
Specialty
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Suppression |
Heavy Machine Gun are generic units available in the Industrial Era, after researching the Trench Warfare technology.
- Description
- Able to prevent enemy advancement, heavy machine guns can also lay down intense suppressive fire, enabling friendly forces to move more freely.
Class and Specialty[編輯 | 編輯原始碼]
- Gunner
- Ranged-combat unit, must have line of sight to attack. Fights at full combat strength even when defending against close-combat attacks.
Upgrades and Replacements[編輯 | 編輯原始碼]
Unique replacements[編輯 | 編輯原始碼]
These units are replacing this unit if the corresponding culture has chosen.
Upgrades from[編輯 | 編輯原始碼]
Culture | Unit | Cost |
---|---|---|
Mughals | Gajnal | 1020 Money |
Ming | Rocket Cart | 1020 Money |
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This page was moved from gamepedia:humankind:Heavy Machine Gun. Its edit history can be viewed at Heavy Machine Gun/edithistory