Deer | |
---|---|
File:Deer.png | |
Deer have survived human hunters since prehistoric time and as with bears, they have left their mark on many human myths. | |
Basic Information
| |
Culture:
|
none |
Era:
|
Neolithic Era |
Tech:
|
none |
Unit Stats
| |
Strength:
|
Strength 8 |
Movement:
|
Movement 3 |
Range:
|
Range 1 |
Resource requirements
| |
none | |
Evolution
| |
Type and Abilities
| |
Class
|
Animal |
Deer is a special unit, they span from the sanctuary and wander around the map.
- Description
- Deer have survived human hunters since prehistoric time and as with bears, they have left their mark on many human myths.
Class and Specialty[編輯 | 編輯原始碼]
- Animal
- Close-combat unit that behaves erratically in battle. Can be hunted for Food by certain units.
|
This page was moved from gamepedia:humankind:Deer. Its edit history can be viewed at Deer/edithistory