Archer | |
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File:Archer.png | |
Though often poorly equipped with simple wood bows, massed archers are a great danger to the enemy. | |
Basic Information
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Culture:
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all |
Era:
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Ancient Era |
Tech:
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Carpentry |
Production cost:
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85 Industry |
Unit Stats
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Strength:
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Strength 16 |
Movement:
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Movement 4 |
Range:
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Range 3 |
Resource requirements
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1 population | |
Evolution
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Evolves into:
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Crossbowmen |
Type and Abilities
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Class
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Ranged |
Archer is a generic unit available in the Ancient Era after researching the Carpentry technology.
- Description
- Though often poorly equipped with simple wood bows, massed archers are a great danger to the enemy.
Class and Speciality[编辑 | 编辑源代码]
- Ranged
- Ranged-combat unit. Less effective when it can't see its target. Receives a penalty to ist combat strength when defending against close-combat attacks.
Upgrades and Replacements[编辑 | 编辑源代码]
Unique replacements[编辑 | 编辑源代码]
These units are replacing this unit if the corresponding culture has chosen.
Upgrades into[编辑 | 编辑源代码]
Culture | Unit | Era | Tech | Cost |
---|---|---|---|---|
Egyptians | Markabata | Ancient Era | Wheel | 85 Money |
Maya | Noble Javelineers | Classical Era | Standing Army | 40 Money |
Mauryans | Saṃnāhya | Classical Era | Mounted Warfare | 163 Money |
All | Crossbowmen | Medieval Era | War Summons | 85 Money |
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This page was moved from gamepedia:humankind:Archer. Its edit history can be viewed at Archer/edithistory