Cossacks | |
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File:Cossacks.png | |
Born of the vast Russian steppes, these cavalry units strike fear into enemy soldiers with their daring ambushes. | |
Basic Information
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Culture:
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Russians |
Era:
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Industrial Era |
Tech:
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Carbine |
Production cost:
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2040 Industry |
Unit Stats
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Strength:
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Strength 44 |
Movement:
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Movement 6 |
Range:
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Range 4 |
Resource requirements
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1 population, 3 Horse , 1 Saltpetre | |
Evolution
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Replaces:
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Dragoons |
Type and Abilities
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Class
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Gunner |
Specialty
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Free Riders |
The Cossacks unit is special to the Russians. Unlocked by the Carbine technology in the Industrial Era.
- Description
- Born of the vast Russian steppes, these cavalry units strike fear into enemy soldiers with their daring ambushes.
Class and Specialty[编辑 | 编辑源代码]
- Gunner
- Ranged-combat unit, must have line of sight to attack. Fights at full combat strength even when defending against close-combat attacks.
- Free Riders
- Can act a second time after attacking.
Upgrades from[编辑 | 编辑源代码]
Culture | Unit | Cost |
---|---|---|
All | Knights | 1020 Money |
Poles | Winged Hussars | 1020 Money |
Umayyads | Haras | 1020 Money |
Ghanaians | Meharists | 1020 Money |
Mongols | Mongol Horde | 1020 Money |
Huns | Hunnic Horde | 1020 Money |
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This page was moved from gamepedia:humankind:Cossacks. Its edit history can be viewed at Cossacks/edithistory