Military Architecture
File:Military Architecture.png
The dedicated study of structures from a military perspective usher in ideas for devious defences and formidable weapons.
Basic Information
Era:
Medieval Era
Cost:
1800 Science
Boostable:
false
Technologies
Prerequired:
Siege Tactics
Leads to:
Gunpowder Warfare
Unlocks
Units:
Trebuchet
Infrastructures:
Fort


Military Architecture is an Medieval Era technology in Humankind. Cannot be boosted.

Place in the tech tree[编辑 | 编辑源代码]

Prerequired:[编辑 | 编辑源代码]

Leads to:[编辑 | 编辑源代码]

Unlocks[编辑 | 编辑源代码]

Absorb City
Gives the ability to merge several Cities.
Fort.pngFortinfrastructure


This page was moved from gamepedia:humankind:Military Architecture. Its edit history can be viewed at Military Architecture/edithistory