The Avatar what the other Empires will see when interacting with the player. The clothes will evolve through the eras, but other features can modify, like looks, identity, name and so on. The changes are never definitive, so do not hesitate to try new looks!

Official Video[编辑 | 编辑源代码]

Archetypes[编辑 | 编辑源代码]

By default, Archetypes are set on balanced. You can only edit 3 Archetypes.

Name Option 1 Option 2
Leadership Cruel Benevolent
Conflict Resolution Pacifist Militarist
Temperance Impulsive Cool headed
Sociability Introvert Extrovert
Trust Wary Trusting
Intrgrity Traitorous Loyal
Audacity Careful Risk taking
Planning Adaptative Committed
Tolerance Hateful Open
Resentment Vindictive Forgiving

Strengths[编辑 | 编辑源代码]

Name Points Description
Militarist 10 +1 Strength combat strength on unit on tile
Aesthete 10 +1 Influence influence on Commons Quarter
Lumberjack 10 -25% Industry industry cost on Cultural Wonders
Doctor 20 -20% on unit production cost
Agrarian 10 +1 Food food on Farmers Quarter
Scientist 10 +1 Science science on Research Quarter
Crusader 10 +2 Strength combat strength on unit on territories influenced by other religions
Colonialist 20 -25% on camp creation cost
Builder 10 +1 Industry industry on Trades Quarter
Expansionist 20 -25% attachment cost

-25% city merge cost

Pillager 20 +100% Money money gained per ransack
Architect 10 +5 Influence influence on Cultural Wonders

Biases[编辑 | 编辑源代码]

You can select up to two Biases, according to the maximum points you can use to edit your persona. Note that some of them are not compatible.

Name Points Description
Hipster 50 They favor ideological positions that are the least taken by other Empires.
Stubborn 50 They keep their first Culture for the whole game.
Prideful 50 They systematically refuse Demands.
Aggregator 10 They tend to settle everywhere as soon as possible.
Maritime 10 They focus on developing a strong navy and coastal Cities.
Lover 90 They favor ideological positions similar to other Empires.
Peace and Love 50 They want to ally with everyone.
To the End 50 They never surrender. The only acceptable outcome for a war, is victory!
Luxurious 10 They collect luxurious in priority and want to control all the Manufactures.
Pilgrim 10 They tend to space out their Outposts.


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