The Avatar what the other Empires will see when interacting with the player. The clothes will evolve through the eras, but other features can modify, like looks, identity, name and so on. The changes are never definitive, so do not hesitate to try new looks!
Official Video[编辑 | 编辑源代码]
Archetypes[编辑 | 编辑源代码]
By default, Archetypes are set on balanced. You can only edit 3 Archetypes.
Name | Option 1 | Option 2 |
---|---|---|
Leadership | Cruel | Benevolent |
Conflict Resolution | Pacifist | Militarist |
Temperance | Impulsive | Cool headed |
Sociability | Introvert | Extrovert |
Trust | Wary | Trusting |
Intrgrity | Traitorous | Loyal |
Audacity | Careful | Risk taking |
Planning | Adaptative | Committed |
Tolerance | Hateful | Open |
Resentment | Vindictive | Forgiving |
Strengths[编辑 | 编辑源代码]
Name | Points | Description |
---|---|---|
Militarist | 10 | +1 Strength combat strength on unit on tile |
Aesthete | 10 | +1 Influence influence on Commons Quarter |
Lumberjack | 10 | -25% Industry industry cost on Cultural Wonders |
Doctor | 20 | -20% on unit production cost |
Agrarian | 10 | +1 Food food on Farmers Quarter |
Scientist | 10 | +1 Science science on Research Quarter |
Crusader | 10 | +2 Strength combat strength on unit on territories influenced by other religions |
Colonialist | 20 | -25% on camp creation cost |
Builder | 10 | +1 Industry industry on Trades Quarter |
Expansionist | 20 | -25% attachment cost
-25% city merge cost |
Pillager | 20 | +100% Money money gained per ransack |
Architect | 10 | +5 Influence influence on Cultural Wonders |
Biases[编辑 | 编辑源代码]
You can select up to two Biases, according to the maximum points you can use to edit your persona. Note that some of them are not compatible.
Name | Points | Description |
---|---|---|
Hipster | 50 | They favor ideological positions that are the least taken by other Empires. |
Stubborn | 50 | They keep their first Culture for the whole game. |
Prideful | 50 | They systematically refuse Demands. |
Aggregator | 10 | They tend to settle everywhere as soon as possible. |
Maritime | 10 | They focus on developing a strong navy and coastal Cities. |
Lover | 90 | They favor ideological positions similar to other Empires. |
Peace and Love | 50 | They want to ally with everyone. |
To the End | 50 | They never surrender. The only acceptable outcome for a war, is victory! |
Luxurious | 10 | They collect luxurious in priority and want to control all the Manufactures. |
Pilgrim | 10 | They tend to space out their Outposts. |
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This page was moved from gamepedia:humankind:Avatar. Its edit history can be viewed at Avatar/edithistory