Summary[編輯 | 編輯原始碼]

Merchant cultures favour a gameplay orientation focused on generating money. These cultures gain extra fame from era stars for earning money.

Doubles gains of Money when selling a Resource.

Halves costs of Money when buying Resources.

Any Resource you buy via trade can be re-purchased by other Empires (at a Premium)

List of Merchant cultures[編輯 | 編輯原始碼]

Ancient Era[編輯 | 編輯原始碼]

Classical Era[編輯 | 編輯原始碼]

Medieval Era[編輯 | 編輯原始碼]

Early Modern Era[編輯 | 編輯原始碼]

Industrial Era[編輯 | 編輯原始碼]

Contemporary Era[編輯 | 編輯原始碼]


This article is a stub. You can help Humankind Wiki by expanding it.

This page was moved from gamepedia:humankind:Merchant. Its edit history can be viewed at Merchant/edithistory