Summary[編輯 | 編輯原始碼]
Merchant cultures favour a gameplay orientation focused on generating money. These cultures gain extra fame from era stars for earning money.
Doubles gains of Money when selling a Resource.
Halves costs of Money when buying Resources.
Any Resource you buy via trade can be re-purchased by other Empires (at a Premium)
List of Merchant cultures[編輯 | 編輯原始碼]
Ancient Era[編輯 | 編輯原始碼]
Classical Era[編輯 | 編輯原始碼]
Medieval Era[編輯 | 編輯原始碼]
Early Modern Era[編輯 | 編輯原始碼]
Industrial Era[編輯 | 編輯原始碼]
Contemporary Era[編輯 | 編輯原始碼]
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This page was moved from gamepedia:humankind:Merchant. Its edit history can be viewed at Merchant/edithistory