Katty von Keksburg讨论 | 贡献2021年3月17日 (三) 13:44的版本 (Moved page from gamepedia:humankind:Merchant (history))
(差异) ←上一版本 | 最后版本 (差异) | 下一版本→ (差异)

Summary[编辑 | 编辑源代码]

Merchant cultures favour a gameplay orientation focused on generating money. These cultures gain extra fame from era stars for earning money.

Doubles gains of Money when selling a Resource.

Halves costs of Money when buying Resources.

Any Resource you buy via trade can be re-purchased by other Empires (at a Premium)

List of Merchant cultures[编辑 | 编辑源代码]

Ancient Era[编辑 | 编辑源代码]

Classical Era[编辑 | 编辑源代码]

Medieval Era[编辑 | 编辑源代码]

Early Modern Era[编辑 | 编辑源代码]

Industrial Era[编辑 | 编辑源代码]

Contemporary Era[编辑 | 编辑源代码]


This article is a stub. You can help Humankind Wiki by expanding it.

This page was moved from gamepedia:humankind:Merchant. Its edit history can be viewed at Merchant/edithistory